Monopoly: Pokemon Collector's Edition is a licensed variant of the classic boardgame first published in 1999 by Parker Brothers, with subsequent editions published by Hasbro and USAopoly.
New Rules[]
New rules are added for doubles:
- 2 Ones: Move to ANY space on the board.[1][2]
- 2 Twos: Receive $200 from the bank.
- 2 Threes: Receive $50 from each player.
- 2 Fours: Draw a Professor Oak (Chance) Card.
- 2 Fives: Draw a Trainer Battle (Comm. Chest) Card.
- 2 Sixes: Pick ONE opponent that owns a property. Pick ONE of their properties. Both players roll the dice. If your opponent has a higher roll, they keep the property, but if you have a higher roll, you get the property immediately. If you both tie, you re-roll. You CANNOT break up a complete color-group this way, even if it is unimproved or mortgaged.
Tokens[]
The tokens (non-pewter) are of Generation I Pokemon (the first 151). They are:
- 1: Bulbasaur
- 4: Charmander
- 9: Blastoise
- 25: Pikachu
- 36: Clefairy
- 150: Mewtwo
Pokemon in Pewter token edition are also of Generation I Pokemon (the first 151). They are:
- 4: Charmander
- 25: Pikachu
- 52: Meowth
- 54: Psyduck
- 61: Poliwhirl
- 143: Snorlax
Differences[]
- "Poke Money" is used instead of dollars.
- Professor Oak and Trainer Battle cards are used in place of Chance and Community Chest cards, respectively.
- All the spaces contain the Pokemon and their respective numbers and act in the same way as the original game's Title Deeds, and all values remain the same.
- If you catch all the Pokemon of a gym (i.e. own the lots for a color group), you earn the badge for that gym. You can improve these by building Poke Marts and Poke Centers which replace the houses and hotels, respectively.
- The railroads are replaced by 4 Poke Balls.